Over the past 11 days I've been writing a tutorial series on creating a shooter game using Haxe, OpenFL and HaxePunk framework.
This is the final post, which contains links to the full source code and assets, as well as links to separate tutorial parts.
After following all the tutorial parts you will end up with a fully functional shooter game.
This aim of this tutorial series was to acquaint you with the basics of almost every aspect of the HaxePunk framework.
Let's take a look at the list of features that our game now has:
All of the source code and assets can now be found at the GitHub repository.
If you want to follow the step-by-step guide on creating this game from scratch, check out the links below.
You'll firstly need to install HaxePunk. The whole process is described in this tutorial.
The tutorial series consists of 11 parts. Here they are: